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7 days to die progression.xml
7 days to die progression.xml




Fallout 7 has tons of army locations and a city filled with plenty of houses to spend the night. Prepare yourself for the hordes of army zombies. Many bodies of water in the forest biome.Ride your bike south and try to survive the hot desert days and cold nights. Head north to reach the lumberjack-filled snow biome. The wasteland and burning forest biomes are practically non-existent in this simplistic map. Cities mainly in the forest and wasteland biomes.Four islands just outside the main map of different biomes.Just watch out for the blood moon horde every 7 days. When that happens, swim on over to one of the four islands on the outside of the main map and gift yourself the luxury of a private island. Lumberjack zombies are the worst, but an island is a swim away Smallest map size evenly spreads out the cities.Set-up shop in one of the many buildings on this map seed. Looking for lots of cities? Tinman has you covered. Huge body of water in the middle of the map.The islands in the large body of water can be easily fortifiable against the zombie sieges. If you’ve ever dreamed of building a base over the water, this is the map to do it. Death is not an option but is a realityĪn overview of the map seed with a large body of water This map has tons of flatland, making it easy to build huge castles and destroy the zombie hordes.ġ3.

7 days to die progression.xml

Every biome has its own place in the worldĮven the best chicken can't outrun a rifleīuild the best zombie fortress you can.

7 days to die progression.xml

If you want to keep your distance, Rosebud only has a small corner for the snow biome. Below are the Top 15 seeds that are compatible with the latest release, Alpha 18. Whatever map you choose should have a good balance between cities, traders, biomes, and zombies to give you the tools you need to survive the hordes. In 7 Days to Die, killing zombies is only half the struggle. Find the perfect spot to build your fortress.






7 days to die progression.xml